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NPC Generator

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Advanced [show]


Richard Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Richard studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Attractive, Criminal record, Job. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Richard Dukakis, Male Half-Elf Commoner 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears professional attire, and his gloved hand is found clutching a greatsword. His brown hair is lengthy. He has hazel eyes and a brown hat with a tan feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Einkil was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: Dwarven compassion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Einkil Torunn, Male Dwarf Paladin 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 210 pp. Rose (30 gp). Fiery yellow corundum (800 gp). Hematite (7 gp). Onyx (30 gp). Red garnet (100 gp). Rock crystal (30 gp). Rose (30 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His chestnut hair, when down, is lengthy. His skin is flawless and his white eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Attractive, Military. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Qemuel Tranquil, Male Tiefling Fighter 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 9 (-1)20 (+5)
Skills Insight +2, Performance +8
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 80 pp. Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Darrow Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears a pastel collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Job, Debt. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Darrow Hogcollar, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 19 (+4)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Terran, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: Just what you see.


Social Check DCs


Borun Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Borun grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Borun Smoothhands, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)19 (+4) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran, Goblin, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +7

Possessions: 1 Minor magic item.


Social Check DCs

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