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NPC Generator

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Advanced [show]


Faran Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Fletcher like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and halfling compassion

Ideals: Joker. Flaws: Racist. Bonds: Religious, Job, Criminal record. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Faran Stonebridge, Male Halfling Ranger 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven, Ignan, Celestial
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 220 pp. Moss agate (7 gp). Emerald (600 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. He keeps his golden hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Sailor, Ar-Baruk learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to be a detective again

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Job, Mentor. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ar-Baruk Asheton, Male Half-Orc Rogue 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reirak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does, and carries spears. His golden hair is knotted and matted. He has gleaming, smiling blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious, Slave. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Reirak Broodfist, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 4000 gp. Aquamarine (400 gp). Fiery yellow corundum (1300 gp). Iolite (30 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Dread, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is short and red. His gold eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Nature, Family. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Mantus Dread, Male Tiefling Ranger 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mordai Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly greatswords and scimitars. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant black.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Mordai Honor, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Backpack.


Social Check DCs

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