Barendd Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a white suit, green shirt, and black tie. He is an epitome of beauty. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp. Chrysoberyl (90 gp). Deep blue spinel (700 gp).
Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His silver hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Fargrim was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Adventurer, Nature, Military, Family. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 350 gp.
Astar Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 sp. Citrine (50 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears blue painted combat armor at almost all times. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. His eyes are red.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Barber and found it very stressful. He has drifted from career to career and currently works as a Barber.
Motivation: Expand his business; and he's looking for his big break
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
