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Advanced [show]


Reynard Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Reynard Brinker, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Server. He carries a battered kukri and tarnished quarterstaff as well. He has silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: Gimurt was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has worked as a Server like his father before him.

Motivation: He feels threatened by others; and expand his business

Ideals: Fighting. Flaws: Addict, Hedonist, Fearful. Bonds: Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Gimurt Ironfist, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Flame Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He keeps his white fur in a flapper bob. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Flame Of Winter, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2000 gp.


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a violet and white robe with the hood down. He wears a wide-brimmed hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Weaver, but he got bored and became a Bowyer. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: To pay off his debts; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Crampernap Cobblelob, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Naal Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Pacifist, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Naal Fidget, Male Half-Elf Barbarian 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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