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Adrex Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Adrex Fharngnarthnost, Male Dragonborn Adept 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 30 pp. Onyx (50 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his trident. His fur is cut close to his head. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to raise his children well.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Trail Of Wine, Male Tabaxi Expert 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5

Possessions: 60000 cp. Moss agate (4 gp). Black pearl (400 gp). Tourmaline (130 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He keeps his blue crest in a flapper bob. His gold eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Kerkad Qyxpahrgh, Male Dragonborn Ranger 16
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 5000 gp. Jet (100 gp). Chrysoberyl (100 gp). Fire opal (1100 gp). Chalcedony (20 gp). Fire opal (1100 gp). Banded agate (8 gp). Eye agate (8 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Burto Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a white suit. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Burto took refuge in the large cave and found the beat up lance and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Burto Nimblefingers, Male Halfling Monk 11
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 100 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +6

Possessions: 600 gp. Lapis lazuli (14 gp). Hematite (14 gp). Banded agate (14 gp). Malachite (14 gp). Zircon (80 gp). Iolite (80 gp). Sardonyx (80 gp). Aquamarine (300 gp). Red-brown spinel (140 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His auburn hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Ozyman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Ozyman Hilltopple, Male Halfling Wizard 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 62 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Medicine +8, Nature +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (700 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (700 gp). An abacus with copper, silver and gold markers (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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