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Advanced [show]


Cairn Knack, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a blue costume with the symbols of magic on his torso. His brown hair, when down, is lengthy. His black eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Ploughman, who enjoyed hunting, Cairn was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Cairn Knack, Male Tiefling Monk 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Draconic, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair, when down, is lengthy. His violet eyes peer out from beneath his broad blue hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Zunn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Zunn lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted, Logical. Bonds: Attractive, Poor, Family. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Zunn Rayden, Male Half-Orc Commoner 6
Medium (6'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 9
Languages Common, Orc, Giant, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Body Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Oskar Foamtankard, Male Dwarf Adept 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)16 (+3) 17 (+3)9 (-1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Roland Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Roland Benson, Male Human Warlock 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 4000 cp. Solid gold idol (400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Clerebold Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His auburn hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and his religion dominates his actions

Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant, Religious. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Mellerelel, Male Half-Elf Rogue 11
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 700 gp. Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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