Nuraval Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly sickles and hammers. He has wavy black hair. This brown eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. In his 13th year, his parents were killed by a dire rats raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Criminal record, Adventurer, Military, Enemies. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 110 gp.
Corkitron Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy yellow pantaloons and a tan scarf. He sports a flattop hair cut. His fierce blue eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Mundane, Addict. Bonds: Family, Guardian. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (90 gp). 1 Minor magic item.
Shamash Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a red tunic with white highlights, and long brown pants that bunch up around his shoes. His whole body is exceptionally muscular. His red crest is thinning but still full. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Gardener, who enjoyed hunting, Shamash was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Dragonborn people; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Addict, Racist. Bonds: Immigrant, Family, Nature. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 10000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item.
Cory Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Srorthen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His silver crest is heavily combed to the right. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north to a Roofer, Srorthen learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!