Medrash Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear grey tank tops with white pants. His crest is gold, silky, and of moderate length. His half smiles and red eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Medrash grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's looking for his big break.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Dadalan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely red suit with white socks and a vest with buckled shoes and is in decent physical shape. His crest is red, silky, and of moderate length. His eyes are likewise gold.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Junk Dealer, but he got bored and became a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 30 pp. Tiger eye turquoise (11 gp). Amber (160 gp). Lapis lazuli (11 gp). Rich purple corundum (800 gp).
Gildmak Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his greatsword ready. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur, Artistic. Flaws: Secretive. Bonds: Rich. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Ulblyn Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large green mantle and cape that has been intricately interwoven into his white robe. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulblyn took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Professionalism, Impeccable, Logical. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He has a very tight haircut. His fierce blue eyes like to dwell on things.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Glassblower, Theodoric learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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