Adam Milton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan costume with the symbols of the four houses of cards on his torso. He has no hair. His thin eyebrows rest above his beady blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and meet up once more with his childhood friend
Flaws: Ugly, Hedonist. Bonds: Guardian, Adventurer, Criminal record. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp. A pair of silk slippers encrusted with tiny pearls. (70 gp).
Trey Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and his religion dominates his actions
Ideals: Fighting, Logical. Bonds: Attractive, Religious, Adventurer. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Dalgal Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with yellow socks and a vest with buckled shoes. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Secretive, Selfish, Fearful. Bonds: Slave, Family. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Chrysoberyl (90 gp). Amber (90 gp). Rhodochrosite (8 gp). Jet (90 gp). Malachite (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright violet suits and hats and is in decent physical shape. He wears his green crest up. His eyes are gold and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a slaver, Kriv was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Courier; and he would like to get married and retire
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Auran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Ribbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey deerstalker hat and grey clothes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Ribbles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Ribbles hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and revenge
Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Enemies, Adventurer, Slave. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
