Morkral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man sports brown clothing, slightly heavier than average wear and is in decent physical shape. He wears his blonde hair up. His green eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 9 years.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Job, Religious. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 60 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1700 gp. Silver pearl (90 gp). Carnelian (60 gp). Citrine (60 gp). Star rose quartz (60 gp). Banded agate (6 gp). Alexandrite (600 gp). Star rose quartz (60 gp). Lapis lazuli (6 gp).
Nuraval Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a black suit, white shirt, and yellow tie and is in decent physical shape. He is bald on top and has large brown tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Raer Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. This green eyed westerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Serpent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red wide-brimmed hat and red clothes. He wears a colorful flower in his black fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Serpent was born on a far western mountains where he grew up under the tutelage of his mother, an expert Sailor. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Gorgûm Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and sports empty pouches on his belt. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Ruler, who enjoyed hunting, Gorgûm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gorgûm and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Auran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
