Odo Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: Odo was born in the north. At a young age he loved to build and create. He worked as a nervous Barkeep and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Persistence. Flaws: Insane. Bonds: Job, Religious, Adventurer. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Moss agate (9 gp). Zircon (80 gp).
Efferil Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. His eyes are amber and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Efferil was born with his father's beautiful face. A gifted student he started as a Courier, but he got bored and became a Farmer. He has been saving his money to try and buy his brother's freedom.
Motivation: He has passion for adventuring and risk; and wants to raise his children well
Ideals: Philantrophist, Extrovert. Bonds: Attractive, Job, Family, Adventurer. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 96 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Golden yellow topaz (300 gp). Aquamarine (300 gp). Azurite (13 gp). Chrysoberyl (40 gp). Brown-green garnet (40 gp). Coral (40 gp). Black pearl (300 gp). Alexandrite (300 gp). Peridot (20 gp).
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" eastern man, he is wearing a long, tan, dusty cloak. His red hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Disciplined. Flaws: Impulsive, Disease, PTSD. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Silvo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His golden hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Silvo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Silvo has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 14000 sp. Blue quartz (12 gp). Malachite (12 gp). Lapis lazuli (12 gp). Malachite (12 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large brown jacket. His Stetson hat is riddled with cuts and holes. His eyes are blue.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He has never given up on his music dream.
Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Tourmaline (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
