Dean Clayton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a violet costume with the symbols of the four houses of cards on his torso. His skin is also unnaturally pale. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. Dean was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Crown-heir job and began his own company from there.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Religious. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp.
Gormogord Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is heavily combed to the left. His violet eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast mountains. A freak accident while working with his Masseuse mother left him crippled. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Nature, Job. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 68 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Gnome, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Cloth of gold vestments (150 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item.
Alex Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Nature. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
Ghaliver Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Immeral Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, tan cloak. He has wavy white hair. He has a dull look in his gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west to a Marshal, Immeral learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
