Frouse Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black painted combat armor at almost all times. He wears his auburn hair up. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.
History: Frouse lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He has a moderate pudge and is not very fit. His white crest is long and unkept. His gold unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. Cursed with vampirism at a very young age, Kriv has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Opinionated, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 95 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 5000 gp. Coral (70 gp). Jet (70 gp). Violet garnet (600 gp). Malachite (6 gp). Jet (70 gp). Alexandrite (600 gp). Peridot (50 gp). Smoky quartz (50 gp). Deep blue spinel (600 gp). Blue star sapphire (1500 gp). Peridot (50 gp). Golden pearl (70 gp). Chalcedony (50 gp). Fire opal (1500 gp). Red-brown spinel (70 gp). Freshwater pearl (6 gp).
Percival Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his dagger ready. He keeps his long white hair kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east. When Percival reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Opinionated. Bonds: Attractive, Military, Immigrant. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His blue crest is singed and shortened. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Marshal business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Marshal job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp. Violet garnet (700 gp). Alexandrite (700 gp). Pink pearl (130 gp). Black pearl (700 gp). Aquamarine (700 gp). Moss agate (8 gp). Freshwater pearl (8 gp).
Bilbron Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. He wears his white hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is a great chef.
History: Born in the north to a Ploughman, Bilbron learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 12)
Armor Class 15
Hit Points 56 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +8
Possessions: 1000 gp. Fiery yellow corundum (700 gp). Tourmaline (110 gp). Azurite (6 gp). Chrysoberyl (110 gp). Malachite (6 gp). Banded agate (6 gp). Peridot (40 gp). Red-brown spinel (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
