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NPC Generator

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Advanced [show]


Theriatis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears grey trousers with blue and white striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Cartwright business at a young age. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Cartwright job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Theriatis Qualanthri, Male Elf Barbarian 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Damakos Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is still thick. His eyes are black and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Damakos was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Damakos was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants a kiss; and a deep hatred of goblins

Ideals: Optimist. Bonds: Military, Poor, Enemies, Has a crush. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Damakos Faith, Male Tiefling Adept 9
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Prâk Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white tunic with brown highlights, and long white pants that bunch up around his shoes. His hair is chestnut and curly. His eyes are gray and beady.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Bookbinder, but he was a colossal failure. He now owns his own business.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Flaws: Ugly, Hedonist, Fearful. Bonds: Rich, Job, Enemies. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Prâk Colby, Male Half-Orc Wizard 5
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 14 (+2)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His scarlet crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Quarethon hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Quarethon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Quarethon Ophinshtalajiir, Male Dragonborn Expert 14
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 69 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Athletics +7, Nature +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6

Possessions: 3000 gp. Deep green spinel (150 gp). Jet (150 gp). Onyx (30 gp). Black pearl (300 gp). Moss agate (11 gp). Iolite (30 gp). Chalcedony (30 gp). Eye agate (11 gp). Deep blue spinel (300 gp). Carnelian (30 gp). Blue-white diamond (5000 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is cut jaggedly and amateurishly. He has several tiny emerald earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Rich, Slave. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Bertram Clare, Male Human Commoner 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Hematite (11 gp).


Social Check DCs

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