Seven In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He carries a battered dagger and tarnished longbow as well. His fur is white and curly. His fierce blue eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Religious, Immigrant. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Tiger eye turquoise (6 gp). Azurite (6 gp). Fiery yellow corundum (1400 gp). Citrine (50 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). 1 Minor magic item.
Moon Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears brown leather gloves, a brown jacket, and tight pants. His clothes are grease stained in places. His white fur is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. Moon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Moon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Family. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp.
Henk Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Bather uniform. His red hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: Henk was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Bather like his father before him.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult.
Flaws: Fearful. Bonds: Job, Poor, Attractive, Nature. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Nature, Mentor. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Superior lock. 1 Hourglass. 1 Good lock. 1 Silver holy symbol.
Fenriz Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely grey suit with tan socks and a vest with buckled shoes, and is pretty ugly. His brown hair is braided into rings. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Fenriz was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Navigator and was forced into it by his family.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
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