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NPC Generator

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Advanced [show]


Xappan Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with blue lining and desert motifs, he is not a threatening figure. His hair is short and blue. His eyes, though not visible through his cowl, are black.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Religious, Rich, Family, Job. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Xappan Scorn, Male Tiefling Expert 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white pants and tee shirts. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to be a slave trader again

Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Varis Netyoive, Male Half-Elf Ranger 12
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Tourmaline (80 gp). Golden yellow topaz (1100 gp). Lapis lazuli (8 gp). Golden pearl (80 gp).


Social Check DCs


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a yellow suit. His clothes are grease stained in places. He keeps his white hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: This man loves music and to teach people music more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Drogo Ainsworth, Male Human Ranger 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp.


Social Check DCs


Bhevek Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is white and very short. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Engraver. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Job, Military, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Bhevek Copperkettle, Male Halfling Wizard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy brown hair. He has several tiny jet earrings on each ear.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born in the south. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Berevan, Male Half-Elf Fighter 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp. Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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