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NPC Generator

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Advanced [show]


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear blue tank tops with brown pants. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ozyman was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Ozyman Silvereyes, Male Halfling Barbarian 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp. Jet (150 gp).


Social Check DCs


Kaladan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His gold crest is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Kaladan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Mentor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Kaladan Ophinshtalajiir, Male Dragonborn Expert 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item.


Social Check DCs


Nelkin Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 4 years later his spouse died after the birth of his son. Heartbroken, Nelkin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his sister

Ideals: Impeccable. Bonds: Guardian, Family, In love, Religious. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Nelkin Porridgepot, Male Halfling Wizard 15
Small (3'4") Halfling, Neutral Evil (CR 15)
Armor Class 16
Hit Points 89 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 17 (+3)18 (+4) 16 (+3)15 (+2)
Skills Arcana +9, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Elven, Terran, Infernal
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444321

Possessions: Rhodochrosite (6 gp). Freshwater pearl (6 gp). Black opal (1000 gp). Emerald (1000 gp). Amethyst (110 gp). Amber (110 gp). Carnelian (70 gp). Black opal (1000 gp). Malachite (6 gp). Onyx (70 gp). Alexandrite (900 gp). Malachite (6 gp). Eye agate (6 gp). 1 Medium magic item.


Social Check DCs


Vlorn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His auburn hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vlorn took refuge in the large cave and found the beat up shortbow and armor he uses now. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Vlorn Glenfellow, Male Halfling Aristocrat 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Brown-green garnet (110 gp). Rose (30 gp). Onyx (30 gp).


Social Check DCs


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a shortbow. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Crown-heir, Alston learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a servant again

Ideals: Joker, Justice, Artistic, Optimist. Bonds: Job. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Alston Timbers, Male Gnome Ranger 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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