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Advanced [show]


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His black fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Three took refuge in the old dungeon and found the beat up mace and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Poor, Nature, Slave. Occupation: Tanner

Voice: French accent

Attributes [hide]

Three In Woods, Male Tabaxi Cleric 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Nykkan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His crest is short and red. He has gleaming, smiling gold eyes.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Tanner, Nykkan learned a great deal about his father's area of expertise. He worked as a nervous Tanner and found it very stressful. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Job. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Nykkan Mystan, Male Dragonborn Monk 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a violet suit, green shirt, and grey tie. His white crest is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Pijjirik was born in the south. At a young age he loved to build and create. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants revenge against orcs.

Ideals: Persistence. Flaws: Insomniac, Secretive. Bonds: Enemies, Immigrant. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Pijjirik Qyxpahrgh, Male Dragonborn Bard 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Halfling
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Half-Plate.


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in brown turtlenecks beneath a blue coat with green slacks. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Servant mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Thradal Bigtoe, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 18 (+4)14 (+2)
Skills Arcana +2, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Rimple Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Passionate, Professionalism. Bonds: Rich, Attractive. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Rimple Reese, Male Gnome Fighter 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1600 sp.


Social Check DCs

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