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Advanced [show]


Sun Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His gray fur is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Sun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Mason, Sun learned a great deal about his father's area of expertise. A gifted student he started as a Bather, but he got bored and became a Mason. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Persistence. Flaws: Insane, Depressed. Bonds: Military, Job, Rich. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Mirror, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 15 (+2)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Kairon Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright pastel suits and hats. His chestnut hair is thinning but still full. His black eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kairon was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the large cave and found the beat up glaive and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Persistence. Bonds: Attractive, Nature, Enemies. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Kairon Pleasure, Male Tiefling Fighter 11
Medium (5'9") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +4, Survival +6
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 20000 sp. Golden pearl (50 gp). Pink pearl (50 gp). Banded agate (14 gp). Coral (50 gp). Moonstone (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. His white hair is thinning but still full. He has a dull look in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Flaws: Insomniac, Impulsive. Bonds: Rich, Family, Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Gildmak Glenfellow, Male Halfling Monk 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 16
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Gruk Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Fearful. Bonds: Poor, Attractive, Job, Mentor. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Gruk Northcott, Male Half-Orc Cleric 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 26000 sp.


Social Check DCs


Fargas Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright tan suits and hats. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Slaad in disguise. He worked as a nervous Cook and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Impulsive, Insane. Bonds: Adventurer, Job. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Fargas Smoothhands, Male Halfling Aristocrat 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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