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NPC Generator

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Advanced [show]


Roge Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is greedy

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Job, Religious, Mentor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Roge Cherrycheeks, Male Halfling Wizard 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Rangrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

Rangrim Trueblood, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 60 gp. 3 Holy water.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a nunchaku. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Religious, Rich. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Harbek Trueanvil, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Golden pearl (100 gp). Blue quartz (14 gp). Jasper (20 gp). Jasper (20 gp). Freshwater pearl (14 gp).


Social Check DCs


Pâsh Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He wears his blonde hair down. His eyes are a pleasant brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Pâsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Slave. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Pâsh Emsworth, Male Half-Orc Barbarian 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Immeral Horineth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His golden hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and to unite with his sister

Ideals: Artistic, Justice. Bonds: Criminal record, Mentor, Family. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Horineth, Male Elf Commoner 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Tiger eye turquoise (16 gp).


Social Check DCs

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