Thamior Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Emotional. Bonds: Rich, Religious, Enemies. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Citrine (60 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). White pearl (40 gp). Red spinel (40 gp). Deep blue spinel (1200 gp). White pearl (40 gp). Rose (60 gp). White pearl (40 gp). Banded agate (9 gp). Star rose quartz (60 gp). Rhodochrosite (9 gp). 1 Medium magic item.
Adrik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Crown-heir, who enjoyed hunting, Adrik was taken on many hunting expeditions. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp.
Art Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he has a crush on the local adventurer
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 210 pp. Amethyst (140 gp). Red spinel (140 gp).
Erky Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a white broad hat and white clothes, marred by chocolates. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Ploughman business at a young age. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: He is greedy; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Family, Rich. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Just what you see.
Ernest Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black Stetson hat and black clothes. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Ernest was born the youngest of three triplets. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Criminal record, Family, Adventurer, Job. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 700 gp. Obsidian (12 gp). Alexandrite (200 gp). Red spinel (140 gp).
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