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NPC Generator

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Advanced [show]


Cressel Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast desert. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Cressel never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To prove his worth to the world.

Flaws: Insane, Impulsive. Bonds: Rich, Nature, In love. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Cressel Loyalty, Male Tiefling Expert 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Mûg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a green suit, tan shirt, and white tie. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Mûg Royston, Male Half-Orc Aristocrat 17
Medium (5'5") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 700 pp. Azurite (14 gp). Banded agate (14 gp). Zircon (70 gp). Moonstone (70 gp). Iolite (70 gp). Tourmaline (100 gp). Deep blue spinel (800 gp). Tiger eye turquoise (14 gp). Black pearl (800 gp). 1 Medium magic item.


Social Check DCs


Gormogord Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Enemies, Immigrant, Job. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Gormogord Wildheart, Male Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Thervan Holimion, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan cloak and cross-gartered black stockings. He has silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He was born at the edge of vast island. When Thervan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Thervan and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Military. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Thervan Holimion, Male Elf Barbarian 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Healer’s kit.


Social Check DCs


Broce Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his grey robe and has his axe always slung over his shoulder. He keeps his blonde hair in a flapper bob. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast plains. Broce liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and revenge

Ideals: Gifted. Bonds: Family, Nature, Job, Enemies. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Broce Beren, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Red garnet (80 gp).


Social Check DCs

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