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NPC Generator

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Advanced [show]


Theodoric Stansfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, and a wedding ring on his right hand. His brown hair is cut short. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 5 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He has worked as a Junk Dealer like his mother before him.

Motivation: To be a Stableman again; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, In love, Job, Immigrant. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Stansfield, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Osco Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His eyes are brown and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born in a small plains village. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Osco Shadowquick, Male Halfling Aristocrat 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).


Social Check DCs


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His beige fur is greasy and uncared for. This copper eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Philantrophist, Fighting. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Hummingbird, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Eberdeb Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Eberdeb grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Joker. Bonds: Poor, Job, Adventurer, Has a crush, Enemies. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Eberdeb Daergel, Male Gnome Bard 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 109 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 2000 gp. Deep blue spinel (900 gp). Freshwater pearl (11 gp). Azurite (11 gp). Silver pearl (140 gp). Red spinel (140 gp). Chalcedony (30 gp). Silver pearl (140 gp). Moss agate (11 gp). Star ruby (500 gp). Violet garnet (900 gp). Sard (30 gp).


Social Check DCs


Bolg Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. He has brown eyes and a violet hat with a black feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Masseuse, who enjoyed hunting, Bolg was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Sage. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Military, Nature, Job. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Bolg Vance, Male Half-Orc Paladin 15
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 1100 pp. Solid gold idol (1200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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