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Advanced [show]


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a white and pastel handkerchief worn on his left side. His red fur is kept up in a ponytail inside a Stetson hat. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Cask Shoe, Male Tabaxi Sorcerer 17
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 16
Hit Points 82 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)22 (+6) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +7, Athletics +8
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 5d4+2, Ranged +12 / 5d4+6, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. His cinnamon fur is kept up in a ponytail inside a feathered hat. His eyes are green and catlike.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After months of barely getting by, Quick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Gifted, Joker, Impeccable. Bonds: Criminal record, Rich. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Quick In the Morning, Male Tabaxi Ranger 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has never given up on his singing dream.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Disciplined, Artistic. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Gerald Wallace, Male Human Adept 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has a very tight haircut. His amber eyes peer out from beneath his top brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has worked as a Ploughman like his mother before him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Military, Job. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Solomon Redfield, Male Human Commoner 10
Medium (5'4") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. Azurite (7 gp).


Social Check DCs


Ar-Baruk Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length brown hair. He has amber eyes.

Personality: Ar-Baruk is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. Ar-Baruk was born on a far southern forest where he grew up under the tutelage of his mother, an expert Healer. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Immigrant, Poor. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Ar-Baruk Darby, Male Half-Orc Expert 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1000 cp.


Social Check DCs

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