Leucis Guile, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his blue hair in a flapper bob. His eyes are gold and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Leucis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the north; and wants to have a good time and be beloved
Ideals: Justice. Bonds: Attractive, Immigrant, Poor. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Eye agate (7 gp). Banded agate (7 gp). Red garnet (70 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
Chad Wordsworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Einkil Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown cloak. He keeps his blonde hair in a flapper bob. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 210 gp.
Delg Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a green armored body suit, with a simple pastel line shooting up and back down. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length red hair. His eyes are violet and catlike.
Personality: Calm and collected, he is a well trained Mortician. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Mortician business at a young age. He has had some formal dancing training, and achieved minor success. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Justice, Artistic. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 92 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Moonstone (30 gp). Alexandrite (1400 gp). Malachite (9 gp). Zircon (30 gp). Moonstone (30 gp). Alexandrite (1400 gp). Coral (100 gp). Rock crystal (30 gp). Coral (100 gp).
Thradal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He typically wears grey cloth garments or leather armor. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thradal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Wants a kiss; and he seems to be bored by most things
Flaws: Antagonistic, Mundane. Bonds: Enemies, Family, Has a crush. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!