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Advanced [show]


Simon Appleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His Stetson hat is riddled with cuts and holes. He is baby faced.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Simon Appleton, Male Human Barbarian 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp. 1 Magnifying glass.


Social Check DCs


Rimple Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Rimple is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Rimple Cobblelob, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Aelar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Aelar Dalanthan, Male Elf Rogue 4
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Leucis Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His dark red hair is knotted and matted. His black eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Leucis Fealty, Male Tiefling Wizard 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 170 pp. Red-brown spinel (40 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his red hair. He wears a mask on his face.

Personality: Eccentric and domineering, Morkral will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sellsword mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Morkral Graybeard, Male Dwarf Druid 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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