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Advanced [show]


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his red robe and has his mace always slung over his shoulder. He keeps his blonde hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 4 years old his parents immigrated from the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Immigrant, Religious. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Alex Gresham, Male Human Barbarian 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 700 gp.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin red vertical stripes and black pants. He wears his red fur up. His eyes, though not visible through his cowl, are yellow.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He comes from a rich western family. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Fighting, Persistence. Bonds: Rich, Adventurer, Religious. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Smoking On the Water, Male Tabaxi Warlock 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 3000 sp. Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (40 gp). Carved bone or ivory statuette (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports brown clothing, slightly heavier than average wear. He has done his best to style his purple hair to look like a famous performer. His eyes are a pleasant silver.

Personality: Aggressive, abrasive, and angry, Cressel embodies much of what other species detest in the Tieflings. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job, Guardian. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Cressel Talent, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Srorthen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His whole body is exceptionally muscular. His crest is copper and curly. His skin is flawless and his red eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. Srorthen was born on a far southern island where he grew up under the tutelage of his mother, an expert Dilettante. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Immigrant, Attractive, Religious. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Srorthen Ghaallixirn, Male Dragonborn Bard 7
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 17 (+3)17 (+3)
Skills Athletics +7, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Fibblestib Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Justice, Fighting. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Fibblestib Musgraben, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 20 (+5)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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