Shump Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear brown tank tops with grey pants. He has wavy silver hair. He is baby faced.
Personality: Eccentric and domineering, Shump will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of southern immigrants he idolized his mother. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Extrovert, Artistic. Bonds: Rich, Immigrant. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 14
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +5
Possessions: 20000 sp. Freshwater pearl (5 gp). Freshwater pearl (5 gp). Carnelian (70 gp). Zircon (70 gp). Golden yellow topaz (1100 gp). Obsidian (5 gp). 1 Minor magic item.
Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears skinny pants and wears a brown and green robe with the hood down. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Morkral and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Rurik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blonde and curly. His eyes, though not visible through his cowl, are green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: Rurik was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rurik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Fighting, Persistence. Flaws: Hedonist. Bonds: Poor. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Chrysoprase (70 gp).
Oppleby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his warhammer ready. He has a small bristly mustache and wavy red hair. He has gleaming, smiling amber eyes.
Personality: He has always had a great fascination with Gnomish culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Joker. Flaws: Racist, Ugly, Insane. Bonds: Criminal record. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 138 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 20 (+5) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: Deep green spinel (110 gp). Silver pearl (110 gp). Onyx (40 gp). Chrysoprase (40 gp). Jade (110 gp). Banded agate (10 gp). Deep blue spinel (600 gp). Blue quartz (10 gp). Jet (110 gp). Coral (110 gp). Red spinel (110 gp). Obsidian (10 gp). Fiery yellow corundum (1200 gp). Bloodstone (40 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Sensitive. Bonds: Attractive, Military, Adventurer, Job. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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