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NPC Generator

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Advanced [show]


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Barkeep uniform, and is pretty ugly. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Barkeep, Fargrim learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Barkeep soon after.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Fargrim Aranore, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp.


Social Check DCs


Ar-Gul Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His brown hair is cut short. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Ar-Gul Myerscough, Male Half-Orc Fighter 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Obsidian (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: When he was but 7 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Military. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Theobald Reid, Male Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Jade (90 gp).


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He struck the Engraver job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Family. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Orryn Fapplestamp, Male Gnome Fighter 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 16 (+3)19 (+4)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue tunic with red highlights, and long brown pants that bunch up around his shoes. His hair is black and curly. He has gleaming, smiling silver eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Flaws: Secretive. Bonds: Job, Poor. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Marbas Ennui, Male Tiefling Ranger 3
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs

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