Elaim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a blue and yellow handkerchief worn on his right side. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Athletic, Professionalism, Impeccable. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Half-Plate.
Rolen Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a worn and beaten armor, marred by chocolates. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Rolen was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Marshal for hire.
Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear
Flaws: Ugly, Insane, Cynical, Fearful. Bonds: Job. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered blue stockings. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich western family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Rich. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. White pearl (150 gp). Carnelian (20 gp).
Alex Hailey, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears grey trousers with brown and green striped suspenders. He wears various colorful collared shirts. His brown hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against goblins; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Enemies, Nature, Religious. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Damien Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His hair is long and brown with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Layabout, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He struck the Guard job and began his own company from there.
Motivation: Many illithids want him driven away; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Enemies, Poor. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 20 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +4
Possessions: 6000 gp. Zircon (60 gp). Star rose quartz (60 gp). Deep blue spinel (700 gp). Canary diamond (2000 gp). Brown-green garnet (120 gp). Lapis lazuli (7 gp). Alexandrite (700 gp). Tourmaline (120 gp). Azurite (7 gp). Banded agate (7 gp). Moonstone (60 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
