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NPC Generator

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Advanced [show]


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. His fur is short and orange. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his father. When Lone reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic, Fighting. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Lone Mirror, Male Tabaxi Expert 6
Medium (5'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a violet suit, brown shirt, and black tie. His fur is gray and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Tricking was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: A rival would like him out of the picture; and he's looking for his big break

Ideals: Justice. Bonds: Immigrant, Adventurer, Criminal record, Attractive. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Tricking Of Claws, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has done his best to style his white fur to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Hedonist, PTSD, Addict. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Three Of Clay, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Darrow Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black leather gloves, a black jacket, and tight pants. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 8 years old his parents immigrated from the east. Darrow was born on a far eastern island where he grew up under the tutelage of his father, an expert Barrister. By chance he met his sister recently and the two have been together since.

Motivation: He's in love; and wants his loneliness to end

Ideals: Disciplined, Justice. Bonds: Immigrant, Family, Has a crush. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Darrow Fatrabbit, Male Halfling Warlock 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 350 gp. 1 Simple lock.


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has styled his brown hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Crampernap and his spouse have recently divorced.

Motivation: To pay off his debts; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Monk 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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