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NPC Generator

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Purban Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His silver hair is slicked back into a classic pompadour. He has hazel eyes and a black hat with a grey feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 12th year, his parents were killed by a gnolls raid, leaving Purban alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Purban was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Disciplined. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Purban Greenleaf, Male Halfling Ranger 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Aquan, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man is renowned for his bright white suits and hats. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Bonds: Military, Criminal record, Adventurer. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Frederick Graeme, Male Human Druid 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2400 gp. Azurite (13 gp). Obsidian (13 gp). Smoky quartz (40 gp). Fire opal (900 gp). Tourmaline (130 gp). Blue quartz (13 gp). Amber (130 gp). Obsidian (13 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His copper eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harvest took refuge in the old dungeon and found the beat up glaive and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Disease, Insomniac. Bonds: Nature, Guardian, Adventurer. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Harvest Candle, Male Tabaxi Aristocrat 7
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)18 (+4) 10 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Tricking Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His red fur is knotted and matted. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Tricking is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Soapmaker, but he got bored and became a Locksmith. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Job, Family. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Tricking Of Shadows, Male Tabaxi Druid 4
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp.


Social Check DCs


Thamuz Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greasy and uncared for. His eyes are likewise red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Thamuz has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and a strong sense of loyalty to tiefling people

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Thamuz Shame, Male Tiefling Aristocrat 16
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Arcana +7, Stealth +6
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 300 pp. Moonstone (60 gp). Deep blue spinel (1000 gp). Obsidian (6 gp). Iolite (60 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Banded agate (6 gp). Red garnet (100 gp). Blue-white diamond (6000 gp). Red spinel (100 gp). Blue quartz (6 gp). Red spinel (100 gp).


Social Check DCs

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