Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1100 gp. Aquamarine (200 gp). Moss agate (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skog Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Depressed. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Cloth of gold vestments (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.
Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Herbalist, his father struggled to pay the bills. After coming to the age of reason, Pirithin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 145 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 600 pp. Red-brown spinel (70 gp). Peridot (40 gp). Coral (70 gp). Moonstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Medrash Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His crest is short and white. His eyes are red.
Personality: Medrash wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 3 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Medrash's homeland. Medrash decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (2200 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (40 gp). Fire opal pendant on a fine gold chain (2200 gp). Black velvet mask with numerous citrines (40 gp). A small bag of saffron. (70 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Richard Axton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan painted combat armor at almost all times. He sports a flattop hair cut. His eyes are a pleasant hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Addict, Disease. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
