Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His golden hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.
History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Job, Poor. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Oskar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with yellow pants. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Miller, who enjoyed hunting, Oskar was taken on many hunting expeditions. He dropped out of school before completing his studies. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 140 gp. Jade (120 gp). Moss agate (14 gp). 3 Thunderstones.
Ombul Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, blue cloak and is in decent physical shape. His chestnut hair is matted, messy, and big. He has a dull look in his violet eyes.
Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Religious, Military, Job, Rich. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Kriv Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is slicked back into a classic pompadour. His eyes are gold.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: Born in the north to a Scribe, Kriv learned a great deal about his mother's area of expertise. A freak accident while working with his Jeweler mother left him crippled. He then took over the family business and is one of the better Scribe for hire.
Motivation: He is unsatisfied with his job.
Flaws: Depressed, Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 380 gp. Chalcedony (80 gp). Brown-green garnet (100 gp). Sard (80 gp).
Raer Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his grey robe and has his bow always slung over his shoulder. His hair is short and golden. His green eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Blue quartz (9 gp).
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