Bidreked Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple yellow robe with red stripes complete with hood. He sports a flattop crest cut. He has gleaming, smiling gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Criminal record, Family. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Red-brown spinel (60 gp). Golden yellow topaz (700 gp). Malachite (10 gp). Black pearl (700 gp).
Rhogar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a brown and grey robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His copper crest is thinning but still full. His gold eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against gnolls.
Ideals: Optimist. Bonds: Slave, Religious, Nature, Enemies. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 180 pp. Black star sapphire (1100 gp). Rhodochrosite (5 gp). Aquamarine (1000 gp). Tourmaline (70 gp). Eye agate (5 gp). Eye agate (5 gp). 1 Minor magic item.
Halimath Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Impulsive, Disease. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Nicholas Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and golden with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.
History: Nicholas was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Nicholas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Family, Criminal record. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp. 1 Good lock.
Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy chestnut hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Rich, Criminal record. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
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