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NPC Generator

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Advanced [show]


Arannis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has a large green mantle and cape that has been intricately interwoven into his black robe. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. He has violet eyes and a green hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Arannis Withrethin, Male Elf Expert 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 6000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Henry Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Athletic, Joker. Flaws: Sensitive. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Henry Shupe, Male Half-Elf Barbarian 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rangrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His brown hair is knotted and matted. His eyes are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Criminal record. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Frostbeard, Male Dwarf Fighter 9
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 94 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Frederick Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small desert village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Flaws: Ugly. Bonds: Rich, Has a crush, Nature, Military, Religious. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Frederick Yaeldrin, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Glim Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his halberd. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Glim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to gnomish people

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Glim Cobblelob, Male Gnome Druid 14
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 122 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Arcana +8, Athletics +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. 1 Minor magic item.


Social Check DCs

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