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NPC Generator

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Advanced [show]


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His fur is lavender, silky, and of moderate length. He has a tattooed face.

Personality: Calm and collected, he is a well trained Mercenary. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. After a long history of fighting, Gale and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Gale Plume, Male Tabaxi Sorcerer 6
Medium (6'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Moonstone (30 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Folgûm Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Folgûm's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Folgûm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Folgûm's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Immigrant, Criminal record. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Folgûm Adley, Male Half-Orc Adept 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Ashgarn Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears a red vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has achieved small success as a Beggar.

Motivation: He's looking for his big break.

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Ashgarn Bradley, Male Half-Orc Adept 6
Medium (5'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large tan jacket. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Zaffrab Ningel, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Emotional, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Daraln, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp.


Social Check DCs

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