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Advanced [show]


Ahvain Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. He has no hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He was granted druidic powers by his dying sister.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Ahvain Tao, Male Half-Elf Paladin 7
Medium (4'10") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He's in love; and he's attracted to the pc

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Dyer

Voice: American accent

Attributes [hide]

Gorgûm Snowdon, Male Half-Orc Wizard 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 270 gp.


Social Check DCs


Thomas Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He has brown hair. His eyes are likewise gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: Thomas was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Guardian, Rich. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Thomas Amakiir, Male Half-Elf Commoner 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy chestnut hair. His eyes are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Military. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Fargrim Fireforge, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp.


Social Check DCs


Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with blue pants. He has a moderate pudge and is not very fit. His long brown hair is drawn into a two foot long braid. His gray eyes peer out from beneath his broad grey hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Religious, Enemies. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Gerard Sydney, Male Human Expert 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)18 (+4) 11 (+0)17 (+3)
Skills History +6, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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