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Advanced [show]


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Adventurer, Attractive, Religious. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Anthony Marleigh, Male Human Monk 10
Medium (5'10") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1600 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow cloak and cross-gartered blue stockings. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Family, Rich. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Arnuanna, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. Black pearl (700 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Geoffrey Stanton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Crown-heir does. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He is unsatisfied with his job; and to be a farmer again

Ideals: Justice. Flaws: Ugly. Bonds: Job, Slave, Religious. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Stanton, Male Human Wizard 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp.


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is bristling with hidden weapons, mostly hammers and shortbows. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his father. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and to be a bowyer again

Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Job, Immigrant. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Barbarian 12
Medium (6'5") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. White pearl (90 gp). Coral (90 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white Stetson hat and white clothes. He has no hair. He has several tiny opal earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Bulzo Shadowquick, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1500 sp.


Social Check DCs

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