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NPC Generator

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Advanced [show]


Rimmon Charm, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a simple red robe with blue stripes complete with hood, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his black eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rimmon is combative with any and all who dare try his patience in the slightest.

History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Rimmon was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bounty Hunter. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Rimmon Charm, Male Tiefling Fighter 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 12 (+1)19 (+4)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Umpen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is dressed in earthy colors with a violet and red handkerchief worn on his right side, and his gloved hand is found clutching a sword. With bright red hair and a scraggly beard. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Umpen studied abroad. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of drow; and wishes to resurrect an old love

Ideals: Passionate, Optimist, Gifted. Bonds: In love, Adventurer, Enemies. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Umpen Miggledy, Male Gnome Expert 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 83 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Deception +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7

Possessions: Moss agate (4 gp). Rock crystal (30 gp). Deep green spinel (160 gp). Rock crystal (30 gp). Lapis lazuli (4 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Rock crystal (30 gp). Deep blue spinel (300 gp). Alexandrite (300 gp).


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Tanner, Arannis learned a great deal about his father's area of expertise. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Religious, Job, Nature. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Arannis Mystralath, Male Elf Expert 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Moss agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Dreali Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His black hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Optimist. Bonds: Military, Criminal record, Family. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Dreali Tealeaf, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Deception +6, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Sapphire pendant on gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (500 gp).


Social Check DCs


Henry Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Henry Berkeley, Male Human Druid 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Peridot (70 gp).


Social Check DCs

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