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NPC Generator

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Advanced [show]


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Alvyn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker, Logical. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Alvyn Gimlen, Male Gnome Ranger 10
Small (3'2") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 800 gp. Chrysoberyl (80 gp).


Social Check DCs


Randal Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan costume with the symbols of the sun god on his torso. His hair is auburn and very short. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Selfish, PTSD. Bonds: Nature, Criminal record. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Randal Othronus, Male Half-Elf Commoner 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Chrysoberyl (110 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Drogo Stratford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tan shirt with thin black vertical stripes and red pants. His skin is also unnaturally pale. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Military. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Drogo Stratford, Male Human Warlock 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Drogo Everleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His eyes are a pleasant violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Drogo Everleigh, Male Human Adept 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. Eye agate (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Raam Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is cut close to his head. His white eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raam was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raam Comedy, Male Tiefling Warlock 13
Medium (5'8") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 600 pp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold cup set with emeralds (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs

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