Nykkan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a yellow armored body suit, with a simple grey line shooting up and back down. His blue crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gold.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Nykkan has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Ugly, Secretive, Disease. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1000 cp.
Gimble Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He has green eyes and a green hat with a black feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Azgrom Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of goblins once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 11th year, his parents were killed by a goblins raid, leaving Azgrom alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Zaffrab Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky brown painted plate armor. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend
Flaws: Depressed, Lazy. Bonds: Rich, Adventurer, Attractive. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 70 pp. Zircon (80 gp). Azurite (10 gp). 4 Smokesticks. 4 Holy water. 2 Tanglefoot bags. 2 Tanglefoot bags.
Nadarr Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red crest is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Nadarr studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Masseuse.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Enemies. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1400 gp. Jeweled anklet (3000 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!