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NPC Generator

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Advanced [show]


Wiggan Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, he is not a threatening figure. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing music.

History: Wiggan was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Persistence, Artistic. Bonds: Nature, Rich. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Wiggan Hilltopple, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Onyx (60 gp). Deep blue spinel (600 gp). Rock crystal (60 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his greataxe always slung over his shoulder. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has a dull look in his violet eyes.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Lutgehr, Male Dwarf Cleric 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 20 (+5)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ahrim Fright, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with music.

History: When he was but 5 years old his parents immigrated from the east. Ahrim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Ploughman. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Ahrim Fright, Male Tiefling Expert 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Peridot (80 gp). Rhodochrosite (16 gp). Moss agate (16 gp).


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Halander embodies much of what other species detest in the Halflings. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a necromancer, Halander was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor, Poor. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Halander Wildheart, Male Halfling Bard 13
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 84 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 900 pp. Jade (80 gp). Rich purple corundum (1500 gp). Aquamarine (1400 gp). Deep green spinel (80 gp). Coral (80 gp). Rock crystal (70 gp). Jasper (70 gp). White opal (1500 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side, and his gloved hand is found clutching a glaive. His brown hair is braided into rings. His eyes are green and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: A deep hatred of orcs; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Orryn Beren, Male Gnome Wizard 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Insight +8, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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