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NPC Generator

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Advanced [show]


Warryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and he perpetually has his dagger ready. His long silver hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Fighting. Bonds: Religious, Military, Job, Family. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Warryn Reese, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Disguise kit. 1 Magnifying glass. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a white coat with grey slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and auburn with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Mentor, Job, Has a crush. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Zaffrab Murnig, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1100 sp.


Social Check DCs


Karg Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white hair is still thick. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Karg will drive conversation. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Karg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Extrovert, Professionalism, Athletic. Bonds: Mentor. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Karg Kelsey, Male Half-Orc Rogue 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp. Red spinel (70 gp). Alexandrite (400 gp). Rhodochrosite (16 gp). Red spinel (70 gp).


Social Check DCs


Zephan Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean tan cloak covering his clean studded leather. He has no hair. His fierce black eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Zephan Chant, Male Tiefling Monk 4
Medium (6'8") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Prâk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Prâk Blankley, Male Half-Orc Warrior 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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