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NPC Generator

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Advanced [show]


Geoffrey Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His auburn hair is cut short. His green eyes peer out from beneath his small blue hat.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Geoffrey Paxton, Male Human Adept 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Red spinel (70 gp). 1 Silk rope.


Social Check DCs


Mormo Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his white robe and has his pickaxe always slung over his shoulder. He keeps his long brown hair kept up in a rat tail. His eyes are silver and beady.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Farmer, Mormo learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his brother.

Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Family, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Mormo Ennui, Male Tiefling Bard 7
Medium (5'8") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp. Brass mug with jade inlays (400 gp).


Social Check DCs


Zunn Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a top hat. His eyes are a pleasant blue.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Zunn Kendal, Male Half-Orc Fighter 4
Medium (5'9") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear green tank tops with black pants. His rusty crest is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Tailor, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Dragonborn people; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane, Racist. Bonds: Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Direcris Mystan, Male Dragonborn Barbarian 16
Medium (6'8") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 155 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +8
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 5000 gp. Lapis lazuli (4 gp). Deep green spinel (70 gp). Moonstone (50 gp). Violet garnet (1400 gp). Black opal (800 gp). Banded agate (4 gp). Citrine (50 gp). Jet (70 gp). Eye agate (4 gp). Brown-green garnet (70 gp). Amethyst (70 gp). Rock crystal (50 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Zircon (50 gp). Alexandrite (1400 gp). Moss agate (4 gp). White opal (800 gp).


Social Check DCs


Gimgen Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries a battered longbow and tarnished club as well. He wears a broad hat to cover his moderate length white hair. His violet eyes dart from person to person.

Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gimgen hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gimgen took refuge in the large cave and found the beat up club and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Gimgen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Nature. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Gimgen Lutgehr, Male Dwarf Monk 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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