Ûshbaka Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. His tied-back hair is white. His brown eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.
History: Ûshbaka was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Poor, Adventurer. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp.
Sweet Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His right leg appears badly burned and disfigured. His gray fur is lengthy and is close to two feet long. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. 1 Breastplate.
Jebeddo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His red hair is kept up in a ponytail inside a small hat. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born on a small isolated farm. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and he has a rivalry with the church that dominates his actions
Flaws: Depressed. Bonds: Attractive, Religious, Enemies, Nature. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 13000 cp.
Thamior Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Thamior studied abroad. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Gifted, Logical. Flaws: Emotional. Bonds: Immigrant. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +4
Possessions: 4000 gp. Red garnet (150 gp). Golden yellow topaz (200 gp). Banded agate (6 gp). Eye agate (6 gp). Deep blue spinel (200 gp). Tiger eye turquoise (6 gp). Black pearl (200 gp). Freshwater pearl (6 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Medium magic item.
Warryn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His white hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Red-brown spinel (100 gp). Black pearl (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
