Gerbo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a red suit. He keeps his silver hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp.
Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western man, he wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. His amber eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Uraim studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 210 gp.
Kipper Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, tan shirt, and yellow tie. His hair is red and very short. He has brown eyes and a blue hat with a tan feather.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich southern family. In his 16th year, his parents were killed by a brigands raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He seems to be bored by most things; and many brigands want him driven away
Flaws: Hedonist, Mundane. Bonds: Rich, Enemies, In love. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Minor magic item.
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown hair. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful wizard made him what he is. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Attractive, Family, Mentor. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Red garnet (100 gp). 1 Minor magic item.
Hugh Everleigh, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. His hair is short and black. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his mother was called into army service. Hugh was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Seamstress. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion.
Ideals: Justice. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
