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NPC Generator

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Advanced [show]


Gomory Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Gomory Dayton, Male Human Fighter 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 18 (+4)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His yellow fur has been sun bleached extensively. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Serpent hails from a village terrorized by gnolls. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and he's attracted to the pc

Ideals: Athletic. Flaws: PTSD. Bonds: Immigrant, Has a crush, Enemies. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Serpent Candle, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6

Possessions: 280 pp.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears his chestnut hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Kilvar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Kilvar Aranore, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)6 (-2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rivaan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes, and he perpetually has his flail ready. He keeps his blue crest in a flapper bob. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Bonds: Attractive, Rich, Has a crush, Debt. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Rivaan Jerynomonis, Male Dragonborn Sorcerer 5
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His long silver hair is drawn into a two foot long braid. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: Fargas was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Fighting, Persistence. Flaws: Ugly, Addict, PTSD. Bonds: Military. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Fargas Elderberry, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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