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Advanced [show]


Beloril Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic, Lazy, Disease. Bonds: Rich, Job. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Beloril Trueblood, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Moss agate (7 gp).


Social Check DCs


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a simple grey robe with yellow stripes complete with hood. His long orange fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Great hails from a village terrorized by brigands. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Enemies. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Great Of Ale, Male Tabaxi Ranger 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp.


Social Check DCs


Mreksh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his quarterstaff. His crest is white and curly. His red eyes are passionate and lively.

Personality: He has always had a great fascination with Dragonborn culture. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Mreksh Kerrhylon, Male Dragonborn Warrior 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries tridents. His cinnamon fur is drawn into a tight pony tail with a skull scrunchie. His copper eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Rich, Nature, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald Timber, Male Tabaxi Warlock 8
Medium (6'7") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Alexandrite (800 gp). Chrysoprase (80 gp). Carnelian (80 gp). Aquamarine (800 gp). Violet garnet (800 gp).


Social Check DCs


Aerdeth Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a black and red robe with the hood down. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Scribe and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Antagonistic, PTSD. Bonds: Job, Mentor, Rich. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Aerdeth Suithrasas, Male Elf Aristocrat 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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