Sapply Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a pastel costume with the symbols of the four houses of cards on his torso, marred by sweets. His hair is blonde and curly. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 19000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Sindri Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a violet tunic with black highlights, and long tan pants that bunch up around his shoes, and a wedding ring on his right hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Sindri was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Family, Enemies. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Alexandre Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has moderate length silver hair. His eyes are amber and beady.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He struck the Gardener job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Red spinel (90 gp). Blue star sapphire (600 gp). Azurite (9 gp). Citrine (80 gp). Citrine (80 gp). Silver pearl (90 gp). Brown diamond (8000 gp). Azurite (9 gp). Alexandrite (300 gp). Iolite (80 gp).
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and is wearing a long, brown cloak. His hair is brown and curly. His eyes are a pleasant hazel.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was granted necromantic powers by his dying sister.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: 3000 sp.
Spring Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his lavender fur up. His green eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Spring lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Justice. Flaws: Impulsive. Bonds: Family. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. Iolite (50 gp). Black star sapphire (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
